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Calculators

Damage Calculators

Some of the calculators listed below may be outdated.

Simple Damage Calculator

A quick way to calculate damage quickly without having to input character details and artifacts.

Reaction Damage Calculator

Link

Directions

1.

Make a copy

2.

Select the reaction you are calculating

3.

Select the level of the character performing the reaction.

4.

Plug in your Elemental Mastery

5.

Plug in the enemy resistance

Damage Calculator

Keqing-Specific Damage Calculator with Resistances

This calculator is highly accurate, but 100% cannot be achieved due to artifact stats having hidden decimals. Read the changelog inside it.

Artifact Calculators

Circlet Optimizer

For calculating effective attack values, can be used for stat optimization as well

Artifact Comparison Tool

By: GRZ#4782
WIP, available for public use.

Simple gear comparison tool incorporating individual artifact stat inputs.

Endgame Artifact Drop Prediction Tool

Overview

Assumptions

Limitations

A tool that allows you to see how long it will take and how much resin it costs on average to get certain piece in a artifact set.

Can accurately predict both the number of runs and resin needed to get a desired piece of gear, pertaining to all of the below:

The right Set

The right Artifact Slot

The right Main Stat

Each SET is equally weighted to drop

Each SLOT is equally weighted to drop

Each MAINSTAT is NOT equally weighted to drop, and has a specific probability

Mainstat probability distributions updated at the beginning of each month (Data from Artifact Analysis Database)

Each Domain Run is done at AR45+ where a minimum of one 5-Star Piece is guaranteed (Data from Drop Rates Database)

Each Domain Run is 20 Resin. If Condensed Resin is used, the probability corresponds to half the runs/ days in their respective cells

Each World Boss Run is done at AR55+, where a minimum of one 5-Star Piece is guaranteed (Data from Drop Rates Database)

Each World Boss Run is 40 Resin

Each Day Needed accounts for 160 Resin

The Desired Piece Probability is for AT LEAST 1 of the Desired Pieces to drop, meaning it accounts for getting multiple copies of that exact Desired Piece over the Runs

A Desired Piece is an Artifact that has ALL of the requirements met, which are currently:

The right Set

The right Slot

The right Main Stat

We do not know if there is any sort of hidden drop pity/ soft pity is at play

Only accounting for time/ odds of exact specific piece, not multiple different desired pieces

Miscellaneous Calculators

Royal Weapon Crit Simulator

By: Cola#6861

Link

Directions

This is the tool I used to run simulations for Royal weapon line crits.

1.

File > Make a Copy

2.

Navigate to "Sim" sheet

3.

Change Base Crit % & Refine Rank

Character Pulls Calculator

Link

Methodology

Limitations

This can help you figure out how many primos to save.

Tbh, if there was a pull sim out there it would probably provide an easier way to do the calcs for more scenarios. I haven't seen any though, so I am just sharing this here.

You can edit this google sheets to figure out the expected number of pulls you will use to achieve different copies of characters. Make a copy because it is view-only.

Slightly modified the math from The Double Dixie Cup Problem by Newman & Shepp. I have not ran any sims to determine if the modifications are correct, but it does seem to match in the more easily verifiable cases such as seeking 1 copy of all rate up 4 stars

1.

It treats pity as simply raising the base odds (e.g. 1.6% per pull for a 5*).

2.

Doesn't allow you to specify scenarios like "any C6 4 star", you have to specify the one you are interested in

3.

There's currently no way to use it to answer "with X pulls, how lucky must I get to achieve my goals?"

4.

There's also no calcs for achieving a 5star + a 4star goal together right now. E.g. "1 C2 Albedo and 1 C6 Fischl". The expected values will be given separately

Seems like a simulation would answer all limitations, I just wanted to approach this problem with google sheets and without simulating. Currently working on limitation 2, but the math seems beyond me.

Adventure Rank EXP Calculator

This is a tool that can calculate remaining AR EXP and time left before you can reach AR 45/50/55 given regular progress (no quests, etc)

Resin Calculator

A calculator that determines the average amount of resin needed to upgrade characters, weapons, artifacts, etc. It includes the average cost of finding artifacts with the correct stats.

Energy Recharge Calculator

A way to calculate the amount of Energy Recharge needed for each member of a team.

Last modified 3mo ago

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Contents

Damage Calculators

Simple Damage Calculator

Reaction Damage Calculator

Damage Calculator

Keqing-Specific Damage Calculator with Resistances

Artifact Calculators

Circlet Optimizer

Artifact Comparison Tool

Endgame Artifact Drop Prediction Tool

Miscellaneous Calculators

Royal Weapon Crit Simulator

Character Pulls Calculator

Adventure Rank EXP Calculator

Resin Calculator

Energy Recharge Calculator